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Sierra pharaoh cleopatra game cover
Sierra pharaoh cleopatra game cover












It was still the same basic engine, but with many more features: Monument construction, seasonal farming, industries requiring more than one type of raw material, and riverborne combat with boats, to name just a few. Pharoah and Cleopatra took the basic C3 engine and added a vatload of complexity. And since it's still possible to build functioning housing blocks without either gates or roadblocks, the lack of them isn't a problem, and is more of a challenge to your designing skills. Given that roadblocks were put in the subsequent games due primarily to fan demand, their absence in C3 is easily understood and forgiven (particularly since you can, with only a minor amount of effort, make city gates confer the exact same benefit to your city as roadblocks provide to the other games). Notably, when compared to the rest of the series, it lacked roadblocks. It featured the introduction of basic concepts such as labor walkers, warehouses, foreign trade, sea trade, and so on. The best way to view these games, IMHO, is this:Ĭaesar 3 is the progenitor of the City Building Series proper. Caesar and Caesar 2 are sufficiently different that knowing how to play either of those games will not give you a clue as to how to play Caesar 3, Pharaoh, Zeus, or Emperor. The City Building Series starts, oddly, with Caesar 3. I really hope I find Emperor in the bargain bin like I did with the other three, since it is the only one offering multi player, and I think this game would rock on toast if played on multiplayer. I am curious where Pharoah and Emperor stands in relation to the other two. The hotkeys are harder to use, the menu is harder to use, the goals are not particularly easy to fulfill since the logic behind the thing is very different (all the money on Zeus was the little road-stopper which separated neighbourhoods and, except if I missed something very badly, does not exist in Caesar.

sierra pharaoh cleopatra game cover

There is absolutely no control on where your citizens are going or what you are effectively doing and how you are covering hte areas. In Zeus, I was practically stomping through all the scenarios in 'titan', the second hardest level in the game (in 'olympian', the hardest, the computer cheats so much I want to smack him).Īgain playing in 'hard', but man. It had been quite many years since I finished it, and I remember I had done it with great difficulty. and in particular, the ones made by Sierra (Caesar III, Zeus+Poseidon, Pharaoh+Cleopatra, Emperor).Īfter finishing all the scenarios of Zeus, and before proceeding to the expansion, I thought I'd load up again Caesar III.














Sierra pharaoh cleopatra game cover